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author | Dave Airlie <[email protected]> | 2019-08-27 14:28:37 +1000 |
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committer | Dave Airlie <[email protected]> | 2019-09-04 15:22:20 +1000 |
commit | 3879f69b503dbea62342ba37e7a475e3fdbf09cf (patch) | |
tree | 52ef3746f4b8ce1899c76405a12eb7af07dd45e2 /docs/README.UVD | |
parent | add0b151f524aa800d574ebfeddfb77a06f4e937 (diff) |
llvmpipe: add initial compute state structs
These mirror the fragment shader structs, this is just a framework.
Reviewed-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'docs/README.UVD')
0 files changed, 0 insertions, 0 deletions