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author | Timothy Arceri <[email protected]> | 2015-11-14 15:13:28 +1100 |
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committer | Timothy Arceri <[email protected]> | 2015-11-21 07:28:06 +1100 |
commit | 02d2ab23786a0f4ef635914801da97faf577197a (patch) | |
tree | 0c69595d3a9353675724b225de41cee8afdd4a7c /docs/README.UVD | |
parent | 0954b813a3a356b5836f4169783b8c8c58ff2158 (diff) |
glsl: add support for complie-time constant expressions
This patch replaces the old interger constant qualifiers with either
the new ast_layout_expression type if the qualifier requires merging
or ast_expression if the qualifier can't have mulitple declarations
or if all but the newest qualifier is simply ignored.
We also update the process_qualifier_constant() helper to be
similar to the one in the ast_layout_expression class, but in
this case it will be used to process the ast_expression qualifiers.
Global shader layout qualifier validation is moved out of the parser
in this change as we now need to evaluate any constant expression
before doing the validation.
V2: Fix minimum value check for vertices (Emil)
Reviewed-by: Emil Velikov <[email protected]>
Diffstat (limited to 'docs/README.UVD')
0 files changed, 0 insertions, 0 deletions