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authorIan Romanick <[email protected]>2013-09-25 14:36:27 -0700
committerIan Romanick <[email protected]>2013-10-30 13:49:30 -0700
commit5cb80f03142ddcc949f4d208594004cc2bcc4140 (patch)
tree9a1c46daf1808acf5a4140a1445ba568b93e8bad /docs/README.UVD
parent9d6294f5a2337c5aa975c8ac65f775467b51043d (diff)
glsl: Move layout(location) checks to AST-to-HIR conversion
This will simplify the addition of layout(location) qualifiers for separate shader objects. This was validated with new piglit tests arb_explicit_attrib_location/1.30/compiler/not-enabled-01.vert and arb_explicit_attrib_location/1.30/compiler/not-enabled-02.vert. v2: Refactor error checking to check_explicit_attrib_location_allowed and eliminate the gotos. Suggested by Paul. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Paul Berry <[email protected]>
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