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author | Timothy Arceri <[email protected]> | 2016-10-27 19:15:19 +1100 |
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committer | Timothy Arceri <[email protected]> | 2016-11-17 12:52:24 +1100 |
commit | 67b9c263425b748a292606dee079c46d87c48c3b (patch) | |
tree | 9d8084e74cdbdbee5317f4cbf47c733506861574 /docs/README.UVD | |
parent | 5581f2a8f27cda7a9d239ab655829d9159af5544 (diff) |
i965: get num_abos from shader_info rather than gl_linked_shader
This is a step towards freeing gl_linked_shader after linking.
Reviewed-by: Emil Velikov <[email protected]>
Diffstat (limited to 'docs/README.UVD')
0 files changed, 0 insertions, 0 deletions