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authorJason Ekstrand <[email protected]>2017-05-30 08:18:42 -0700
committerJason Ekstrand <[email protected]>2017-06-01 15:33:41 -0700
commit044bfb292fbeae98c0256bf995ce7afac5102c53 (patch)
tree7d58cca9446af9fbcfe6f5561681d604a0a33a69 /docs/README.UVD
parent1547d133ac93292a9f57641aea5c7a7672a4a308 (diff)
intel/isl: Refactor to use a phys_total_el extent.
We've already implicitly been using a physical total size in surface elements. This just centralizes things a bit. Reviewed-by: Topi Pohjolainen <[email protected]>
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