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authorOlivier Galibert <[email protected]>2012-06-19 20:51:20 +0200
committerBrian Paul <[email protected]>2012-06-19 14:40:44 -0600
commit46931ecf480e1d231bb6c2236d91b5390f2465ac (patch)
tree981e1903926b2b79f2c696d8a2a80470229dc2aa /docs/README.THREADS
parent4625a9b1adf7a30c56e2bbeb41573fbba4465851 (diff)
llvmpipe: Simplify and fix system variables fetch.
The system array values concept doesn't really because it expects the system values to be fixed per call, which is wrong for gl_VertexID and iffy for gl_SampleID. So this patch does two things: - kill the array, have emit_fetch_system_value directly pick the values it needs (only gl_InstanceID for now, as the previous code) - correctly handle the expected type in emit_fetch_system_value Signed-off-by: Olivier Galibert <[email protected]> Reviewed-by: Brian Paul <[email protected]>
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