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author | Brian Paul <[email protected]> | 2014-01-16 18:32:47 -0800 |
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committer | Brian Paul <[email protected]> | 2014-01-21 10:53:51 -0800 |
commit | b9f68d927ea5e114b6019c807ce65674d9fa1d1d (patch) | |
tree | 66516d8234dc8bbf843ddc500d047bbeed94964c /docs/README.MITS | |
parent | 384fd64ab1533df8256600733a1fc8413af3514a (diff) |
svga: implement TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS
Fixes several colorbuffer tests, including piglit "fbo-drawbuffers-none"
for "gl_FragColor" and "glDrawPixels" cases.
v2: rework patch to only avoid creating extra shader variants when
TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS is not specified. Per Jose.
Use a write_color0_to_n_cbufs key field to replicate color0 to N
color buffers only when N > 0 and WRITES_ALL_CBUFS is set.
Reviewed-by: José Fonseca <[email protected]>
Diffstat (limited to 'docs/README.MITS')
0 files changed, 0 insertions, 0 deletions