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authorBrian Paul <[email protected]>2006-03-24 23:53:50 +0000
committerBrian Paul <[email protected]>2006-03-24 23:53:50 +0000
commit1bbc203c6e7fa200339204d4b686616ed030e6c1 (patch)
tree98c9a03756df56a42c7b3447dc64f2e1535dfc9c /docs/README.GGI
parent6494541eaa375bdf4241ea7b8f8a881cbb0debda (diff)
Clean up the recent code related to texture_override(). Pass params in a
more logical order. Remove a mess of stray ^M chars. Fix a bug when checking if the texture object's format is GL_COLOR_INDEX or GL_DEPTH_COMPONENT. This fixes a segfault when GL_TEXTURE_BASE_LEVEL!=0.
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