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authorDaniel Borca <[email protected]>2004-01-23 15:57:52 +0000
committerDaniel Borca <[email protected]>2004-01-23 15:57:52 +0000
commit3d06dc75816ef7f1c6e2c3f24a98dd2934c4c385 (patch)
tree74e43e286b3d3d947e58f73bd0a69b4a6d4aeaaf /docs/README.DJ
parent3abf746a7eae52220485cd031aecec2ca9e6103e (diff)
accomodated new driver_func initialization
added DMesaGetProcAddress some other minor fixes updated documentation
Diffstat (limited to 'docs/README.DJ')
-rw-r--r--docs/README.DJ13
1 files changed, 12 insertions, 1 deletions
diff --git a/docs/README.DJ b/docs/README.DJ
index 2571a5327a0..15bff62177c 100644
--- a/docs/README.DJ
+++ b/docs/README.DJ
@@ -116,6 +116,16 @@ FAQ:
lazy programmer and I found that the easiest way to keep buffer handling
at peak performance ;-).
+ Q) I'm getting a "bad font!" fatal error.
+ A) By default, DOS GLUT compiles with GLUT_IMPORT_LIB, to cope with variable
+ access inside dynamic modules (same mechanism used for Win32 _DLL). Since
+ -DGLUT_IMPORT_LIB affects Mesa's `glut.h', your apps must be compiled the
+ same way GLUT was compiled (either with or without defining it). If you
+ want to use another `glut.h' when building your own demos, or just don't
+ feel happy about this, make sure you remove the line with GLUT_IMPORT_LIB
+ from `Mesa/src/glut/dos/Makefile.DJ' before (re)making GLUT. Beware, this
+ means you will never EVER be able to safely use `glut.dxe'!
+
Q) How do I query for a list of available video modes to choose as a visual?
A) This is an ugly hack, for which I'm sure I'll burn in hell.
First, query for a list of modes:
@@ -238,7 +248,8 @@ v1.5 (jan-2004)
x more changes to the 3dfx driver
v1.6 (???-2004)
- * fixed a horrible bug in VGA initialization routine
+ + added DMesaGetProcAddress
+ ! fixed a horrible bug in VGA initialization routine