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author | Brian Paul <[email protected]> | 2000-02-25 04:42:58 +0000 |
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committer | Brian Paul <[email protected]> | 2000-02-25 04:42:58 +0000 |
commit | f183a0fc01df6af575e80481cfae797cba72d617 (patch) | |
tree | a5728da479daad307b8ef34f56fe3cbbb257a7b2 /docs/README.3DFX | |
parent | b11b0954a2c7348bc0a896e256d006eaf7db7924 (diff) |
added note about double buffering for in-window rendering
Diffstat (limited to 'docs/README.3DFX')
-rw-r--r-- | docs/README.3DFX | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/docs/README.3DFX b/docs/README.3DFX index f726301b22c..aa6b9ef31ac 100644 --- a/docs/README.3DFX +++ b/docs/README.3DFX @@ -205,6 +205,9 @@ Doing more with Mesa & Linux Glide: visual depth doesn't match the Voodoo framebufffer bit per pixel, it is required also a pixel format translation). + NOTE: the in-window rendering feature only works with double-buffering. + + On the fly switching between in window rendering and full screen rendering -------------------------------------------------------------------------- |