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author | Marek Olšák <[email protected]> | 2010-05-02 17:31:06 +0200 |
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committer | Marek Olšák <[email protected]> | 2010-05-02 20:59:47 +0200 |
commit | b08b7b737760bc4ff8c8326763765c22c777580a (patch) | |
tree | afc0ab36fb0a829e1aafd957b6b93f61df500627 /docs/MESA_ycbcr_texture.spec | |
parent | 3b2cf97c5c84c3a92f97f335b27f754aa42c5259 (diff) |
r300g: do not validate buffers in check_cs
It's already done in r300_emit_buffer_validate.
This also fixes Total Annihilation 3D on debug builds at least.
Diffstat (limited to 'docs/MESA_ycbcr_texture.spec')
0 files changed, 0 insertions, 0 deletions