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authorNicolas Kaiser <[email protected]>2011-04-10 09:58:50 -0600
committerBrian Paul <[email protected]>2011-04-10 09:58:53 -0600
commitae5776c41f12515bb73c07ee2a0aed56cdd1a1ef (patch)
tree01a61931487b8612b332b6d35275c259de250a02 /docs/MESA_window_pos.spec
parent74559abbef5e5bcd3dbe1b8bbb8a39391a8a8671 (diff)
docs: fix typos in Mesa specs
Signed-off-by: Nicolas Kaiser <[email protected]> Signed-off-by: Brian Paul <[email protected]>
Diffstat (limited to 'docs/MESA_window_pos.spec')
-rw-r--r--docs/MESA_window_pos.spec4
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/MESA_window_pos.spec b/docs/MESA_window_pos.spec
index 4d01f1814c1..9e81e9c4db4 100644
--- a/docs/MESA_window_pos.spec
+++ b/docs/MESA_window_pos.spec
@@ -88,7 +88,7 @@ Additions to Chapter 2 of the OpenGL 1.2 Specification (OpenGL Operation)
WindosPos4MESA takes four values indicating x, y, z, and w.
WindowPos3MESA (or WindowPos2MESA) is analaguos, but sets only
x, y, and z with w implicitly set to 1 (or only x and y with z
- implicititly set to 0 and w implicitly set to 1).
+ implicitly set to 0 and w implicitly set to 1).
WindowPosMESA operates like RasterPos except that the current modelview
matrix, projection matrix and viewport parameters are ignored and the
@@ -108,7 +108,7 @@ GLX Protocol
Errors
- INVALID_OPERATION is generated if WindowPosMESA is called betweeen
+ INVALID_OPERATION is generated if WindowPosMESA is called between
Begin and End.
New State