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authorKeith Whitwell <[email protected]>2010-11-02 14:20:20 +0000
committerKeith Whitwell <[email protected]>2010-11-02 16:48:10 +0000
commit98445b43071414a6bd82d0618002611c6ad70257 (patch)
tree09ce797ac92e5b5001fdd0e3ef5a5f71d2b2e276 /docs/MESA_texture_array.spec
parentfc70c05dbd5af94b04cf4717253cfbd57aadf1af (diff)
llvmpipe: avoid generating tri_16 for tris which extend past tile bounds
Don't trim triangle bounding box to scissor/draw-region until after the logic for emitting tri_16. Don't generate tri_16 commands for triangles with untrimmed bounding boxes outside the current tile. This is important as the tri-16 itself can extend past tile bounds and we don't want to add code to it to check against tile bounds (slow) or restrict it to locations within a tile (pessimistic).
Diffstat (limited to 'docs/MESA_texture_array.spec')
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