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authorZack Rusin <[email protected]>2007-10-03 12:00:52 -0400
committerZack Rusin <[email protected]>2007-10-03 12:01:18 -0400
commit07cd46d111b063ed37391ad7c316db9d7927ad03 (patch)
treeb135f42818024aec5dbdf662f191f8ddb7fb18a6 /docs/MESA_sprite_point.spec
parentb46926c4beff4ac14ac0cf2e3bc52f8118ed4d2a (diff)
In vertex shaders also expect the template to be stack allocated
structure so allocate a private copy of it.
Diffstat (limited to 'docs/MESA_sprite_point.spec')
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