diff options
author | Paul Berry <[email protected]> | 2013-02-17 11:25:37 -0800 |
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committer | Paul Berry <[email protected]> | 2013-04-11 09:25:25 -0700 |
commit | 9bb6840b28a9a77377d437198c62d705cade5370 (patch) | |
tree | aac8cfa8fddb7871d298dcde5887f087ead65c84 /docs/MESA_set_3dfx_mode.spec | |
parent | 4d773603d33f5628a7e7f407371187a650c3e6e5 (diff) |
i965/vs: Generalize data structures pointed to by vec4_generator.
This patch removes the following field from vec4_generator, since it
is not used:
- struct brw_vs_compile *c
And changes the following field:
- struct gl_vertex_program *vp => struct gl_program *prog
With these changes, vec4_generator no longer refers to any VS-specific
data structures. This will pave the way for re-using it for geometry
shaders.
Reviewed-by: Jordan Justen <[email protected]>
v2: Use the name "prog" rather than "p".
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'docs/MESA_set_3dfx_mode.spec')
0 files changed, 0 insertions, 0 deletions