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authorPaul Berry <[email protected]>2013-02-17 11:25:37 -0800
committerPaul Berry <[email protected]>2013-04-11 09:25:25 -0700
commit9bb6840b28a9a77377d437198c62d705cade5370 (patch)
treeaac8cfa8fddb7871d298dcde5887f087ead65c84 /docs/MESA_set_3dfx_mode.spec
parent4d773603d33f5628a7e7f407371187a650c3e6e5 (diff)
i965/vs: Generalize data structures pointed to by vec4_generator.
This patch removes the following field from vec4_generator, since it is not used: - struct brw_vs_compile *c And changes the following field: - struct gl_vertex_program *vp => struct gl_program *prog With these changes, vec4_generator no longer refers to any VS-specific data structures. This will pave the way for re-using it for geometry shaders. Reviewed-by: Jordan Justen <[email protected]> v2: Use the name "prog" rather than "p". Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'docs/MESA_set_3dfx_mode.spec')
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