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author | Brian <[email protected]> | 2007-04-17 15:56:46 -0600 |
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committer | Brian <[email protected]> | 2007-04-17 15:56:46 -0600 |
commit | 04bda46739beb0dab7c8820bdbe67136470d42be (patch) | |
tree | eafeeed40432d79fde7cd7e0608f7bd76a1b903c /docs/MESA_set_3dfx_mode.spec | |
parent | d2d86a3f0b38716196ea2b3ffa4cbbd0420de1b3 (diff) |
Enable texture sampling for vertex programs/shaders.
This is a bit of a hack for now because the tnl module is using the swrast
module to fetch texels. The texture fetch/filter code should probably be
moved into the main/ module since it doesn't really depend upon other
swrast code.
Diffstat (limited to 'docs/MESA_set_3dfx_mode.spec')
0 files changed, 0 insertions, 0 deletions