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authorNicolas Kaiser <[email protected]>2011-04-10 09:58:50 -0600
committerBrian Paul <[email protected]>2011-04-10 09:58:53 -0600
commitae5776c41f12515bb73c07ee2a0aed56cdd1a1ef (patch)
tree01a61931487b8612b332b6d35275c259de250a02 /docs/MESA_pack_invert.spec
parent74559abbef5e5bcd3dbe1b8bbb8a39391a8a8671 (diff)
docs: fix typos in Mesa specs
Signed-off-by: Nicolas Kaiser <[email protected]> Signed-off-by: Brian Paul <[email protected]>
Diffstat (limited to 'docs/MESA_pack_invert.spec')
-rw-r--r--docs/MESA_pack_invert.spec2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/MESA_pack_invert.spec b/docs/MESA_pack_invert.spec
index 53d5fca71b0..33fb3c7bf80 100644
--- a/docs/MESA_pack_invert.spec
+++ b/docs/MESA_pack_invert.spec
@@ -48,7 +48,7 @@ IP Status
Issues
- 1. Should we also defined UNPACK_INVERT_MESA for glDrawPixels, etc?
+ 1. Should we also define UNPACK_INVERT_MESA for glDrawPixels, etc?
Resolved: No, we're only concerned with pixel packing. There are other
solutions for inverting images when using glDrawPixels (negative Y pixel