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authorNicolas Kaiser <[email protected]>2011-04-10 09:58:50 -0600
committerBrian Paul <[email protected]>2011-04-10 09:58:53 -0600
commitae5776c41f12515bb73c07ee2a0aed56cdd1a1ef (patch)
tree01a61931487b8612b332b6d35275c259de250a02 /docs/MESA_drm_image.spec
parent74559abbef5e5bcd3dbe1b8bbb8a39391a8a8671 (diff)
docs: fix typos in Mesa specs
Signed-off-by: Nicolas Kaiser <[email protected]> Signed-off-by: Brian Paul <[email protected]>
Diffstat (limited to 'docs/MESA_drm_image.spec')
-rw-r--r--docs/MESA_drm_image.spec4
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/MESA_drm_image.spec b/docs/MESA_drm_image.spec
index c9853a7fd0f..198de3ec3ce 100644
--- a/docs/MESA_drm_image.spec
+++ b/docs/MESA_drm_image.spec
@@ -24,7 +24,7 @@ Number
Dependencies
- Reguires EGL 1.4 or later. This extension is written against the
+ Requires EGL 1.4 or later. This extension is written against the
wording of the EGL 1.4 specification.
EGL_KHR_base_image is required.
@@ -134,7 +134,7 @@ Issues
RESOLVED: The eglQueryImage function has been proposed often,
but it goes against the EGLImage design. EGLImages are opaque
handles to a 2D array of pixels, which can be passed between
- client APIs. By referenceing an EGLImage in a client API, the
+ client APIs. By referencing an EGLImage in a client API, the
EGLImage target (a texture, a renderbuffer or such) can be
used to query the attributes of the EGLImage. We don't have a
full client API for creating and querying DRM buffers, though,