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authorAxel Davy <[email protected]>2015-05-16 18:41:51 +0200
committerAxel Davy <[email protected]>2015-08-21 22:21:45 +0200
commit3c4864fa5539d6b34863c28f3650289fd2a4ce93 (patch)
tree90d3c0f793f723515685f8eb93a558807a68dcb9 /docs/GL3.txt
parent74de849bd44ee4a99d36d4d0c43d2a82a6ec07c2 (diff)
st/nine: Always set point_quad_rasterization to 1
Both Points and Point Sprites are rasterized like quads, according to d3d9 doc and gallium rasterizer doc. Signed-off-by: Axel Davy <[email protected]>
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