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authorChris Forbes <[email protected]>2013-09-30 22:53:14 +1300
committerChris Forbes <[email protected]>2013-10-03 07:56:40 +1300
commit88f196ab6e2c3efcc75642533aad8bed8c87267a (patch)
treee213419200a9a01f03ac207d4e82656d4199ae02 /docs/GL3.txt
parent7df985ad47df831f842843f2db9f7658b11d3df2 (diff)
i965/hsw: Apply gather4 RG32F w/a using SCS instead of shader.
The new surface channel select bits allow us to avoid having to recompile the shader for this workaround. Signed-off-by: Chris Forbes <[email protected]> Reviewed-and-tested-by: Kenneth Graunke <[email protected]>
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