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authorMichel Dänzer <[email protected]>2014-01-24 16:46:27 +0900
committerMichel Dänzer <[email protected]>2014-01-29 11:09:04 +0900
commitdb9d6af86210c17ef5d6829bba50fd7251ac901b (patch)
treea553ea89e38a74a3772b03244a6896d9441d27d6 /docs/GL3.txt
parent3b3687adcbd991784284fe677cf2031935919678 (diff)
radeonsi: Geometry shader micro-optimizations
Move parameter loads out of loops, and use the instruction offset instead of a VGPR for the vertex attribute offset when writing to the ESGS ring buffer. Reviewed-by: Marek Olšák <[email protected]>
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