diff options
author | Ian Romanick <[email protected]> | 2016-05-16 11:30:19 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2016-07-21 10:30:20 -0700 |
commit | d1fbd4cdb1bdb8041362a8e5f05833c43a39c9a6 (patch) | |
tree | 264593650303e27137e391541ba716e9f4d6dc70 /docs/GL3.txt | |
parent | 7dc99da81a25ef25260acaef9739e48b01caa398 (diff) |
docs: Update GL3.txt for OpenGL 4.0 on i965-ish hardware
Signed-off-by: Ian Romanick <[email protected]>
Diffstat (limited to 'docs/GL3.txt')
-rw-r--r-- | docs/GL3.txt | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index 28af2379752..8abfd22466b 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -107,11 +107,11 @@ GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft GL_ARB_vertex_type_2_10_10_10_rev DONE (swr) -GL 4.0, GLSL 4.00 --- all DONE: nvc0, r600, radeonsi +GL 4.0, GLSL 4.00 --- all DONE: i965/gen8+, nvc0, r600, radeonsi - GL_ARB_draw_buffers_blend DONE (i965, nv50, llvmpipe, softpipe, swr) - GL_ARB_draw_indirect DONE (i965, llvmpipe, softpipe, swr) - GL_ARB_gpu_shader5 DONE (i965) + GL_ARB_draw_buffers_blend DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr) + GL_ARB_draw_indirect DONE (i965/gen7+, llvmpipe, softpipe, swr) + GL_ARB_gpu_shader5 DONE (i965/gen7+) - 'precise' qualifier DONE - Dynamically uniform sampler array indices DONE (softpipe) - Dynamically uniform UBO array indices DONE () @@ -124,16 +124,16 @@ GL 4.0, GLSL 4.00 --- all DONE: nvc0, r600, radeonsi - Enhanced per-sample shading DONE () - Interpolation functions DONE () - New overload resolution rules DONE - GL_ARB_gpu_shader_fp64 DONE (i965/gen8+, llvmpipe, softpipe) - GL_ARB_sample_shading DONE (i965, nv50) - GL_ARB_shader_subroutine DONE (i965, nv50, llvmpipe, softpipe, swr) - GL_ARB_tessellation_shader DONE (i965) - GL_ARB_texture_buffer_object_rgb32 DONE (i965, llvmpipe, softpipe, swr) - GL_ARB_texture_cube_map_array DONE (i965, nv50, llvmpipe, softpipe) - GL_ARB_texture_gather DONE (i965, nv50, llvmpipe, softpipe, swr) + GL_ARB_gpu_shader_fp64 DONE (llvmpipe, softpipe) + GL_ARB_sample_shading DONE (i965/gen6+, nv50) + GL_ARB_shader_subroutine DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr) + GL_ARB_tessellation_shader DONE (i965/gen7+) + GL_ARB_texture_buffer_object_rgb32 DONE (i965/gen6+, llvmpipe, softpipe) + GL_ARB_texture_cube_map_array DONE (i965/gen6+, nv50, llvmpipe, softpipe) + GL_ARB_texture_gather DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr) GL_ARB_texture_query_lod DONE (i965, nv50, softpipe) - GL_ARB_transform_feedback2 DONE (i965, nv50, llvmpipe, softpipe, swr) - GL_ARB_transform_feedback3 DONE (i965, nv50, llvmpipe, softpipe, swr) + GL_ARB_transform_feedback2 DONE (i965/gen7+, nv50, llvmpipe, softpipe, swr) + GL_ARB_transform_feedback3 DONE (i965/gen7+, nv50, llvmpipe, softpipe, swr) GL 4.1, GLSL 4.10 --- all DONE: nvc0, r600, radeonsi |