diff options
author | Dave Airlie <[email protected]> | 2014-08-11 09:04:47 +1000 |
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committer | Dave Airlie <[email protected]> | 2014-08-14 10:49:15 +1000 |
commit | c63233424b09aeb84b28eaeef58655fe1ae9b176 (patch) | |
tree | 25c5b9da2c706a908047275fc9a7a05affd0c593 /docs/GL3.txt | |
parent | 1cfcd0164e1be7d7b05b693f60a262ad735b7565 (diff) |
docs/GL3.txt: add GLES 3.1 section
This just cherry-pick the extensions into a list for GLES 3.1
I'm not actually sure if this list if complete or correct, maybe someone
else can tell me what I missed, and I'm not 100% sure on multi_draw_indirect.
Reviewed-by: Matt Turner <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'docs/GL3.txt')
-rw-r--r-- | docs/GL3.txt | 18 |
1 files changed, 17 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index 52b0ce45bb9..b9167fa37a9 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -182,7 +182,6 @@ GL 4.4, GLSL 4.40: GL_ARB_texture_stencil8 not started GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, nvc0, r600, radeonsi) - GL 4.5, GLSL 4.50: GL_ARB_ES3_1_compatibility not started @@ -198,6 +197,23 @@ GL 4.5, GLSL 4.50: GL_KHR_robust_buffer_access_behavior not started GL_KHR_robustness 90% done (the ARB variant) +These are the extensions cherry-picked to make GLES 3.1 +GLES3.1, GLSL ES 3.1 + GL_ARB_arrays_of_arrays started (Timothy) + GL_ARB_compute_shader started (currently stalled) + GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL) + GL_ARB_framebuffer_no_attachments not started + GL_ARB_program_interface_query not started + GL_ARB_shader_atomic_counters DONE (i965) + GL_ARB_shader_image_load_store in progress (curro) + GL_ARB_shader_storage_buffer_object not started + GL_ARB_separate_shader_objects DONE (all drivers) + GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi) + GL_ARB_vertex_attrib_binding DONE (all drivers) + GS5 Enhanced textureGather DONE (i965, nvc0, r600, radeonsi) + GS5 Packing/bitfield/conversion functions DONE (i965, nvc0, r600) + GL_EXT_shader_integer_mix DONE (all drivers that support GLSL) + More info about these features and the work involved can be found at http://dri.freedesktop.org/wiki/MissingFunctionality |