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authorGlenn Kennard <[email protected]>2014-07-23 11:57:55 +0200
committerAndreas Boll <[email protected]>2014-07-31 11:51:05 +0200
commitb1eb00cd4008e9529f3cbdf0ce8a58aa68e75793 (patch)
tree8481d0e21d287faa8f529bd9a6ed193b6e6af5b9 /docs/GL3.txt
parent2768a56f5851c7c2f611ca2a9fb12ad010b608d7 (diff)
r600g: gpu_shader5 gl_SampleMaskIn support
Map TGSI_SEMANTIC_SAMPLEMASK to register/component. Enable face register when sample mask is needed by shader. Requires Evergreen/Cayman Reviewed-by: Alex Deucher <[email protected]>
Diffstat (limited to 'docs/GL3.txt')
-rw-r--r--docs/GL3.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 89a4ea31613..59b20dc2e42 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -109,7 +109,7 @@ GL 4.0:
- Enhanced textureGather DONE (i965, nvc0, radeonsi)
- Geometry shader instancing DONE (i965, nvc0)
- Geometry shader multiple streams DONE (i965, nvc0)
- - Enhanced per-sample shading DONE (i965)
+ - Enhanced per-sample shading DONE (i965, r600)
- Interpolation functions DONE (i965)
- New overload resolution rules DONE
GL_ARB_gpu_shader_fp64 started (Dave)