diff options
author | Iago Toral Quiroga <[email protected]> | 2016-02-23 12:14:11 +0100 |
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committer | Samuel Iglesias Gonsálvez <[email protected]> | 2016-05-16 09:55:33 +0200 |
commit | b1d21e11590738333889fbfd1e04be330052f016 (patch) | |
tree | e663a044c16161d572d54566ef9438d3f3696a3e /docs/GL3.txt | |
parent | 309d285c6b1fb7f9e19b687f182608f15d466476 (diff) |
docs: Mark ARB_gpu_shader_fp64 as done for i965/gen8+
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'docs/GL3.txt')
-rw-r--r-- | docs/GL3.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index b8b4361bf1e..1ac6235f821 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -124,7 +124,7 @@ GL 4.0, GLSL 4.00 --- all DONE: nvc0, r600, radeonsi - Enhanced per-sample shading DONE () - Interpolation functions DONE () - New overload resolution rules DONE - GL_ARB_gpu_shader_fp64 DONE (llvmpipe, softpipe) + GL_ARB_gpu_shader_fp64 DONE (i965/gen8+, llvmpipe, softpipe) GL_ARB_sample_shading DONE (i965, nv50) GL_ARB_shader_subroutine DONE (i965, nv50, llvmpipe, softpipe) GL_ARB_tessellation_shader DONE (i965) |