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authorIlia Mirkin <[email protected]>2014-06-23 09:32:59 -0400
committerIlia Mirkin <[email protected]>2014-07-02 20:20:53 -0400
commit6c544e5413a6c551bf965817f7f238903b367b24 (patch)
tree10927c16c70d3a9ff23a7b000586aebbd8ae4cd0 /docs/GL3.txt
parent6ded75ed08aed8a88b638c664efbfe14e0476f37 (diff)
mesa/st: enable ARB_fragment_layer_viewport
If multiple viewports are supported, that implies the presence of a GS and layered rendering, so we can enable ARB_fragment_layer_viewport as well. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'docs/GL3.txt')
-rw-r--r--docs/GL3.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 8ef4947213f..296e14cdf22 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -161,7 +161,7 @@ GL 4.3:
GL_ARB_copy_image not started
GL_KHR_debug DONE (all drivers)
GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
- GL_ARB_fragment_layer_viewport not started
+ GL_ARB_fragment_layer_viewport DONE (nv50, nvc0, r600)
GL_ARB_framebuffer_no_attachments not started
GL_ARB_internalformat_query2 not started
GL_ARB_invalidate_subdata DONE (all drivers)