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authorIlia Mirkin <[email protected]>2016-05-26 23:02:18 -0400
committerIlia Mirkin <[email protected]>2016-05-28 20:58:12 -0400
commit60341ddd5cb8bed72c693b5d1df95ad8bda85d0d (patch)
tree6b55768fb39eda89888d9c322da99fda0da6d7de /docs/GL3.txt
parent884ac617220e4ac033061bd7313079bf5471cb58 (diff)
st/mesa: expose OES_shader_io_blocks when we have enough for ES 3.1
Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'docs/GL3.txt')
-rw-r--r--docs/GL3.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 9a686fd5f03..02908d0b27a 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -264,7 +264,7 @@ GLES3.2, GLSL ES 3.2
GL_OES_sample_shading DONE (i965, nvc0, r600, radeonsi)
GL_OES_sample_variables DONE (i965, nvc0, r600, radeonsi)
GL_OES_shader_image_atomic DONE (all drivers that support GL_ARB_shader_image_load_store)
- GL_OES_shader_io_blocks DONE (i965/gen8+)
+ GL_OES_shader_io_blocks DONE (i965/gen8+, nvc0, radeonsi)
GL_OES_shader_multisample_interpolation DONE (i965, nvc0, r600, radeonsi)
GL_OES_tessellation_shader started (Ken)
GL_OES_texture_border_clamp DONE (all drivers)