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author | Marek Olšák <[email protected]> | 2016-08-17 14:22:11 +0200 |
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committer | Marek Olšák <[email protected]> | 2016-08-26 15:50:10 +0200 |
commit | c3f716fe6749c65c7a75e48b57d0bdccb93526ef (patch) | |
tree | 3b9757bb952897c114e7580b91ae7301be2438e3 /docs/GL3.txt | |
parent | b9ac72b5116d25529fc19bd849e85d5d91413f66 (diff) |
gallium/radeon: merge USER_SHADER and INTERNAL_SHADER priority flags
there's no reason to separate these
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'docs/GL3.txt')
0 files changed, 0 insertions, 0 deletions