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authorRyan Houdek <[email protected]>2015-11-01 21:25:27 -0600
committerIlia Mirkin <[email protected]>2015-11-01 23:02:06 -0500
commitaf7c98a9c75b17fc8c8ed0989aa732766e5b06d1 (patch)
tree65ee60c6ca8a235911857785cbfaf5acd79ea266 /docs/GL3.txt
parent985b51551a9bafec86604714d5faf3065dad4812 (diff)
mesa: expose support for OES/EXT_draw_elements_base_vertex to OpenGL ES
This has been tested with the piglits in the mailing list and on the Dolphin emulator. Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'docs/GL3.txt')
-rw-r--r--docs/GL3.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 7964a5e0c40..7f6b8c9ef27 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -243,7 +243,7 @@ GLES3.2, GLSL ES 3.2
GL_KHR_texture_compression_astc_ldr DONE (i965/gen9+)
GL_OES_copy_image not started (based on GL_ARB_copy_image, which is done for some drivers)
GL_OES_draw_buffers_indexed not started
- GL_OES_draw_elements_base_vertex not started (based on GL_ARB_draw_elements_base_vertex, which is done for all drivers)
+ GL_OES_draw_elements_base_vertex DONE (all drivers)
GL_OES_geometry_shader not started (based on GL_ARB_geometry_shader4, which is done for all drivers)
GL_OES_gpu_shader5 not started (based on parts of GL_ARB_gpu_shader5, which is done for some drivers)
GL_OES_primitive_bounding box not started