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authorRomain Failliot <[email protected]>2016-03-15 16:14:08 -0400
committerNicolai Hähnle <[email protected]>2016-03-17 11:34:50 -0500
commite571f11de8c325f9a254c9f5f724d672e48530f1 (patch)
tree981b25cfad6cb6098b846e56cc5d4fb7a9c86581 /docs/GL3.txt
parent84b961dd53a0509a6865d8417301838b34a40096 (diff)
docs: howto to read and edit GL3.txt
Added a small guide on how to read and edit GL3.txt. I think this would help as much the devs as the users reading this file. Reviewed-by: Nicolai Hähnle <[email protected]>
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+# Status of OpenGL extensions in Mesa
-Status of OpenGL 3.x features in Mesa
+Here's how to read this file:
+all DONE: <driver>, ...
+ All the extensions are done for the given list of drivers.
-Note: when an item is marked as "DONE" it means all the core Mesa
-infrastructure is complete but it may be the case that few (if any) drivers
-implement the features.
+DONE
+ The extension is done for Mesa and no implementation is necessary on the
+ driver-side.
+DONE ()
+ The extension is done for Mesa and all the drivers in the "all DONE" list.
-OpenGL Core and Compatibility context support
+DONE (<driver>, ...)
+ The extension is done for Mesa, all the drivers in the "all DONE" list, and
+ all the drivers in the brackets.
+
+in progress
+ The extension is started but not finished yet.
+
+not started
+ The extension isn't started yet.
+
+# OpenGL Core and Compatibility context support
OpenGL 3.1 and later versions are only supported with the Core profile.
There are no plans to support GL_ARB_compatibility. The last supported OpenGL