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author | Dave Airlie <[email protected]> | 2014-11-18 14:06:36 +1000 |
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committer | Dave Airlie <[email protected]> | 2014-11-19 08:21:40 +1000 |
commit | d4c342f67e128dd9c17e8ae48a44677baf546295 (patch) | |
tree | bf911383ce84dff2ab3f00bb2683a26b03d87cb5 /docs/GL3.txt | |
parent | 82e919d33bbe508b3e1ba883a01ef2512dbc8f72 (diff) |
r600g: geom shaders: always load texture src regs from inputs
Otherwise we seem to lose the split_gs_inputs and try and
pull from an uninitialised register.
fixes 9 texelFetch geom shader tests.
Reviewed-by: Glenn Kennard <[email protected]>
Cc: "10.3 10.4" <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'docs/GL3.txt')
0 files changed, 0 insertions, 0 deletions