diff options
author | Brian Paul <[email protected]> | 2010-05-11 21:03:53 -0600 |
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committer | Brian Paul <[email protected]> | 2010-05-11 21:03:53 -0600 |
commit | d35c2ca345d98801ddeb59b7b1a0515b8ac84219 (patch) | |
tree | 30efe352e2a45c9ba36af8908841f391bb5eed26 /docs/GL3.txt | |
parent | edbc302ad678e1a4a8803ba0e827a13dd27105d2 (diff) |
docs: update GL3.txt w/ GL 3.3, 4.0 lists
Diffstat (limited to 'docs/GL3.txt')
-rw-r--r-- | docs/GL3.txt | 37 |
1 files changed, 34 insertions, 3 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index 386619e2f7c..7659a0c73e8 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -14,7 +14,7 @@ GL 3.0: GLSL changes (GL_EXT_gpu_shader4, etc) not started Conditional rendering (GL_NV_conditional_render) DONE (swrast & softpipe) -Map buffer subranges (GL_APPLE_flush_buffer_range) not started +Map buffer subranges (GL_ARB_map_buffer_range) DONE Float textures, renderbuffers some infrastructure done (incl. GL_EXT_packed_float, GL_EXT_shared_exponent) Framebuffer objects (GL_EXT_framebuffer_object) DONE @@ -27,14 +27,14 @@ Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE GL_EXT_texture_compression_rgtc not started Red and red/green texture formats Ian? Transform feedback (GL_EXT_transform_feedback) ~50% done + glBindFragDataLocation, glGetFragDataLocation, + glBindBufferRange, glBindBufferBase commands Vertex array objects (GL_APPLE_vertex_array_object) DONE sRGB framebuffer format (GL_EXT_framebuffer_sRGB) not started glClearBuffer commands DONE, except for dispatch glGetStringi command DONE, except for dispatch glTexParameterI, glGetTexParameterI commands DONE, except for dispatch glVertexAttribI commands not started -glBindFragDataLocation, glGetFragDataLocation cmds not started -glBindBufferRange, glBindBufferBase commands DONE GL 3.1: @@ -65,6 +65,37 @@ Frag depth clamp (GL_ARB_depth_clamp) DONE Fence objects (GL_ARB_sync) DONE +GL 3.3: + +GLSL 3.30 not started +GL_ARB_blend_func_extended not started +GL_ARB_explicit_attrib_location not started +GL_ARB_occlusion_query2 not started +GL_ARB_sampler_objects not started +GL_ARB_texture_rgb10_a2ui not started +GL_ARB_texture_swizzle DONE (same as EXT version) +GL_ARB_timer_query DONE (only Xlib sw driver) +GL_ARB_instanced_arrays not started +GL_ARB_vertex_type_2_10_10_10_rev not started + + +GL 4.0: + +GLSL 4.0 not started +GL_ARB_texture_query_lod not started +GL_ARB_draw_buffers_blend not started +GL_ARB_draw_indirect not started +GL_ARB_gpu_shader_fp64 not started +GL_ARB_sample_shading not started +GL_ARB_shader_subroutine not started +GL_ARB_tessellation_shader not started +GL_ARB_texture_buffer_object_rgb32 not started +GL_ARB_texture_cube_map_array not started +GL_ARB_texture_gather not started +GL_ARB_transform_feedback2 not started + + + More info about these features and the work involved can be found at http://dri.freedesktop.org/wiki/MissingFunctionality |