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authorIlia Mirkin <imirkin@alum.mit.edu>2015-07-22 12:59:46 -0400
committerIlia Mirkin <imirkin@alum.mit.edu>2015-07-23 16:22:52 -0400
commit17f71483698a4e134a0c85ef0aa3da80fdfdb180 (patch)
treed394e1f40efc1190b56d53fcf790396d50e97c25 /docs/GL3.txt
parentc844afe94eaecc66e00cc4869f700ac1236bdc89 (diff)
mesa: rearrange texture error checking order
This moves the width/height/depth == 0 check to the front and avoids doing any other checking when that is the case. Also moves the dimensions check after the format/type checks so that we don't bail out with success on a width/height/depth == 0 request when the format/type don't match. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91425 Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Brian Paul <brianp@vmware.com>
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