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authorEric Anholt <[email protected]>2012-06-27 13:46:26 -0700
committerEric Anholt <[email protected]>2012-08-07 13:54:52 -0700
commit4a078516b6e9dd6876aaa2c95f0a98b7f5e08d19 (patch)
tree550b244e281971cf9587d9ac9dd843b179b81f9d /docs/GL3.txt
parent04871058eb01c5b51a0180055e7dbdc967f56604 (diff)
i965: Enable uniform buffer objects on gen6+.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'docs/GL3.txt')
-rw-r--r--docs/GL3.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index ecc5a21a7ee..d41c052c234 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -50,7 +50,7 @@ Primitive restart (GL_NV_primitive_restart) DONE (i965, r600)
16 vertex texture image units DONE
Texture buffer objs (GL_ARB_texture_buffer_object) needs GL3.1 enabling (i965)
Rectangular textures (GL_ARB_texture_rectangle) DONE (i965, r300, r600, swrast)
-Uniform buffer objs (GL_ARB_uniform_buffer_object) not started
+Uniform buffer objs (GL_ARB_uniform_buffer_object) DONE (i965)
Signed normalized textures (GL_EXT_texture_snorm) DONE (i965, r300, r600)