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author | Dave Airlie <[email protected]> | 2015-04-05 14:45:25 +1000 |
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committer | Dave Airlie <[email protected]> | 2015-04-23 10:11:27 +1000 |
commit | 6cc49c4ce1dcb06528bfa2d6e650c26721355ae1 (patch) | |
tree | d1c2afe40a0b4d334d769735f614b07d84a2b52a /docs/GL3.txt | |
parent | 782e71cc078308dddd5d6f9505bff0cb8e67f455 (diff) |
st/mesa: add ARB_texture_stencil8 support (v4)
if we support stencil texturing, enable texture_stencil8
there is no requirement to support native S8 for this,
the texture can be converted to x24s8 fine.
v2: fold fixes from Marek in:
a) put S8 last in the list
b) fix renderable to always test for d/s renderable
fixup the texture case to use a stencil only format
for picking the format for the texture view.
v3: hit fallback for getteximage
v4: put s8 back in front, it shouldn't get picked now (Ilia)
Reviewed-by: Ilia Mirkin <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'docs/GL3.txt')
0 files changed, 0 insertions, 0 deletions