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authorRomain Failliot <[email protected]>2016-03-15 16:14:11 -0400
committerNicolai Hähnle <[email protected]>2016-03-17 11:35:20 -0500
commit151724159d00dac4fa0ebddc76389e3e6412fb5b (patch)
tree45ed1072838728b4df8b5baa89972d6d4be568f1 /docs/GL3.txt
parentf5d47dd428c8f7f5b4df08ee15496554ef19d50d (diff)
docs: Renormalize older extensions.
For older extensions, there is an explanation first and the extension name in brackets, like that: Clamping controls (GL_ARB_color_buffer_float) I inverted that so we have the extension first and then the explanation in brackets, like that: GL_ARB_color_buffer_float (Clamping controls) It will help me later to parse the few extensions that use this syntax: all drivers that support <GL_extension> Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'docs/GL3.txt')
-rw-r--r--docs/GL3.txt52
1 files changed, 26 insertions, 26 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 49ba7d7f5a1..3058996ad16 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -36,24 +36,24 @@ Feature Status
GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
glBindFragDataLocation, glGetFragDataLocation DONE
- Conditional rendering (GL_NV_conditional_render) DONE ()
- Map buffer subranges (GL_ARB_map_buffer_range) DONE ()
- Clamping controls (GL_ARB_color_buffer_float) DONE ()
- Float textures, renderbuffers (GL_ARB_texture_float) DONE ()
+ GL_NV_conditional_render (Conditional rendering) DONE ()
+ GL_ARB_map_buffer_range (Map buffer subranges) DONE ()
+ GL_ARB_color_buffer_float (Clamping controls) DONE ()
+ GL_ARB_texture_float (Float textures, renderbuffers) DONE ()
GL_EXT_packed_float DONE ()
GL_EXT_texture_shared_exponent DONE ()
- Float depth buffers (GL_ARB_depth_buffer_float) DONE ()
- Framebuffer objects (GL_ARB_framebuffer_object) DONE ()
+ GL_ARB_depth_buffer_float (Float depth buffers) DONE ()
+ GL_ARB_framebuffer_object (Framebuffer objects) DONE ()
GL_ARB_half_float_pixel DONE (all drivers)
GL_ARB_half_float_vertex DONE ()
GL_EXT_texture_integer DONE ()
GL_EXT_texture_array DONE ()
- Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE ()
+ GL_EXT_draw_buffers2 (Per-buffer blend and masks) DONE ()
GL_EXT_texture_compression_rgtc DONE ()
GL_ARB_texture_rg DONE ()
- Transform feedback (GL_EXT_transform_feedback) DONE ()
- Vertex array objects (GL_ARB_vertex_array_object) DONE ()
- sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE ()
+ GL_EXT_transform_feedback (Transform feedback) DONE ()
+ GL_ARB_vertex_array_object (Vertex array objects) DONE ()
+ GL_EXT_framebuffer_sRGB (sRGB framebuffer format) DONE ()
glClearBuffer commands DONE
glGetStringi command DONE
glTexParameterI, glGetTexParameterI commands DONE
@@ -68,28 +68,28 @@ GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft
GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
Forward compatible context support/deprecations DONE ()
- Instanced drawing (GL_ARB_draw_instanced) DONE ()
- Buffer copying (GL_ARB_copy_buffer) DONE ()
- Primitive restart (GL_NV_primitive_restart) DONE ()
+ GL_ARB_draw_instanced (Instanced drawing) DONE ()
+ GL_ARB_copy_buffer (Buffer copying) DONE ()
+ GL_NV_primitive_restart (Primitive restart) DONE ()
16 vertex texture image units DONE ()
- Texture buffer objs (GL_ARB_texture_buffer_object) DONE (for OpenGL 3.1 contexts)
- Rectangular textures (GL_ARB_texture_rectangle) DONE ()
- Uniform buffer objs (GL_ARB_uniform_buffer_object) DONE ()
- Signed normalized textures (GL_EXT_texture_snorm) DONE ()
+ GL_ARB_texture_buffer_object (Texture buffer objs) DONE (for OpenGL 3.1 contexts)
+ GL_ARB_texture_rectangle (Rectangular textures) DONE ()
+ GL_ARB_uniform_buffer_object (Uniform buffer objs) DONE ()
+ GL_EXT_texture_snorm (Signed normalized textures) DONE ()
GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
Core/compatibility profiles DONE
Geometry shaders DONE ()
- BGRA vertex order (GL_ARB_vertex_array_bgra) DONE ()
- Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE ()
- Frag shader coord (GL_ARB_fragment_coord_conventions) DONE ()
- Provoking vertex (GL_ARB_provoking_vertex) DONE ()
- Seamless cubemaps (GL_ARB_seamless_cube_map) DONE ()
- Multisample textures (GL_ARB_texture_multisample) DONE ()
- Frag depth clamp (GL_ARB_depth_clamp) DONE ()
- Fence objects (GL_ARB_sync) DONE ()
+ GL_ARB_vertex_array_bgra (BGRA vertex order) DONE ()
+ GL_ARB_draw_elements_base_vertex (Base vertex offset) DONE ()
+ GL_ARB_fragment_coord_conventions (Frag shader coord) DONE ()
+ GL_ARB_provoking_vertex (Provoking vertex) DONE ()
+ GL_ARB_seamless_cube_map (Seamless cubemaps) DONE ()
+ GL_ARB_texture_multisample (Multisample textures) DONE ()
+ GL_ARB_depth_clamp (Frag depth clamp) DONE ()
+ GL_ARB_sync (Fence objects) DONE ()
GLX_ARB_create_context_profile DONE
@@ -237,7 +237,7 @@ GLES3.1, GLSL ES 3.1
GL_ARB_shading_language_packing DONE (all drivers)
GL_ARB_separate_shader_objects DONE (all drivers)
GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- Multisample textures (GL_ARB_texture_multisample) DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_texture_multisample (Multisample textures) DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
GL_ARB_vertex_attrib_binding DONE (all drivers)
GS5 Enhanced textureGather DONE (i965, nvc0, r600, radeonsi)