diff options
author | Ilia Mirkin <[email protected]> | 2014-06-15 16:39:14 -0400 |
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committer | Ilia Mirkin <[email protected]> | 2014-07-01 11:34:40 -0400 |
commit | 5e04526399ca5d249cc5ec600aa6546356abccbb (patch) | |
tree | a17df2b245f3db9d799bdc363734a2bce9c12240 /docs/GL3.txt | |
parent | 2f2467cb23ce19770c95ce1f004dc11750dffc6d (diff) |
nvc0: expose 4 vertex streams, use stream ids in xfb
Signed-off-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'docs/GL3.txt')
-rw-r--r-- | docs/GL3.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index bc418a90808..e9ccf63a7ee 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -108,7 +108,7 @@ GL 4.0: - Packing/bitfield/conversion functions DONE - Enhanced textureGather DONE - Geometry shader instancing DONE - - Geometry shader multiple streams DONE (i965) + - Geometry shader multiple streams DONE (i965, nvc0) - Enhanced per-sample shading DONE - Interpolation functions started (Chris) - New overload resolution rules DONE |