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authorEric Anholt <[email protected]>2014-02-25 14:25:46 -0800
committerEric Anholt <[email protected]>2014-03-14 12:56:22 -0700
commit2f879356b552ad75bebbafc8d4bc1c97834b8b79 (patch)
tree1a74df64b6e2d4eccf72ce8f1ced377144e6609c /docs/GL3.txt
parent1990da2568a0da79c6011bd83e7f7fb8bb099827 (diff)
i965: Add support for GL_ARB_buffer_storage.
It turns out we can allow COHERENT storage/mappings all the time, regardless of LLC vs non-LLC. It just means never using temporary mappings to avoid GPU stalls, and on non-LLC we have to use the GTT intead of CPU mappings. If we were to use CPU maps on non-LLC (which might be useful if apps end up using buffer_storage on PBO reads, to avoid WC read slowness), those would be PERSISTENT but not COHERENT, but doing that would require us driving the clflushes from userspace somehow. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'docs/GL3.txt')
-rw-r--r--docs/GL3.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 9758dcca24e..b7e4c876499 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -170,7 +170,7 @@ GL 4.4:
GLSL 4.4 not started
GL_MAX_VERTEX_ATTRIB_STRIDE not started
- GL_ARB_buffer_storage DONE (r300, r600, radeonsi)
+ GL_ARB_buffer_storage DONE (i965, r300, r600, radeonsi)
GL_ARB_clear_texture not started
GL_ARB_enhanced_layouts not started
GL_ARB_multi_bind started (Fredrik Höglund)