diff options
author | Romain Failliot <[email protected]> | 2016-03-15 16:14:09 -0400 |
---|---|---|
committer | Nicolai Hähnle <[email protected]> | 2016-03-17 11:35:09 -0500 |
commit | 3671bb3eaf12d8b2c351fadf276e2136218ec38b (patch) | |
tree | 38fdd7f86514ef37fb1703ed107ad4af5470432a /docs/GL3.txt | |
parent | e571f11de8c325f9a254c9f5f724d672e48530f1 (diff) |
docs: Realign the "Status" column.
The "Status" column was misaligned in some GL sections.
This is a lot of diffs, but it's only spaces in the end.
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'docs/GL3.txt')
-rw-r--r-- | docs/GL3.txt | 278 |
1 files changed, 139 insertions, 139 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index 1ed5c1a8c68..17522d53ad1 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -30,8 +30,8 @@ version with all deprecated features is 3.0. Some of the later GL features are exposed in the 3.0 context as extensions. -Feature Status ------------------------------------------------------ ------------------------ +Feature Status +------------------------------------------------------- ------------------------ GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe @@ -109,170 +109,170 @@ GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft GL 4.0, GLSL 4.00 --- all DONE: nvc0, r600, radeonsi - GL_ARB_draw_buffers_blend DONE (i965, nv50, llvmpipe, softpipe) - GL_ARB_draw_indirect DONE (i965, llvmpipe, softpipe) - GL_ARB_gpu_shader5 DONE (i965) - - 'precise' qualifier DONE - - Dynamically uniform sampler array indices DONE (softpipe) - - Dynamically uniform UBO array indices DONE () - - Implicit signed -> unsigned conversions DONE - - Fused multiply-add DONE () - - Packing/bitfield/conversion functions DONE (softpipe) - - Enhanced textureGather DONE (softpipe) - - Geometry shader instancing DONE (llvmpipe, softpipe) - - Geometry shader multiple streams DONE () - - Enhanced per-sample shading DONE () - - Interpolation functions DONE () - - New overload resolution rules DONE - GL_ARB_gpu_shader_fp64 DONE (llvmpipe, softpipe) - GL_ARB_sample_shading DONE (i965, nv50) - GL_ARB_shader_subroutine DONE (i965, nv50, llvmpipe, softpipe) - GL_ARB_tessellation_shader DONE (i965) - GL_ARB_texture_buffer_object_rgb32 DONE (i965, llvmpipe, softpipe) - GL_ARB_texture_cube_map_array DONE (i965, nv50, llvmpipe, softpipe) - GL_ARB_texture_gather DONE (i965, nv50, llvmpipe, softpipe) - GL_ARB_texture_query_lod DONE (i965, nv50, softpipe) - GL_ARB_transform_feedback2 DONE (i965, nv50, llvmpipe, softpipe) - GL_ARB_transform_feedback3 DONE (i965, nv50, llvmpipe, softpipe) + GL_ARB_draw_buffers_blend DONE (i965, nv50, llvmpipe, softpipe) + GL_ARB_draw_indirect DONE (i965, llvmpipe, softpipe) + GL_ARB_gpu_shader5 DONE (i965) + - 'precise' qualifier DONE + - Dynamically uniform sampler array indices DONE (softpipe) + - Dynamically uniform UBO array indices DONE () + - Implicit signed -> unsigned conversions DONE + - Fused multiply-add DONE () + - Packing/bitfield/conversion functions DONE (softpipe) + - Enhanced textureGather DONE (softpipe) + - Geometry shader instancing DONE (llvmpipe, softpipe) + - Geometry shader multiple streams DONE () + - Enhanced per-sample shading DONE () + - Interpolation functions DONE () + - New overload resolution rules DONE + GL_ARB_gpu_shader_fp64 DONE (llvmpipe, softpipe) + GL_ARB_sample_shading DONE (i965, nv50) + GL_ARB_shader_subroutine DONE (i965, nv50, llvmpipe, softpipe) + GL_ARB_tessellation_shader DONE (i965) + GL_ARB_texture_buffer_object_rgb32 DONE (i965, llvmpipe, softpipe) + GL_ARB_texture_cube_map_array DONE (i965, nv50, llvmpipe, softpipe) + GL_ARB_texture_gather DONE (i965, nv50, llvmpipe, softpipe) + GL_ARB_texture_query_lod DONE (i965, nv50, softpipe) + GL_ARB_transform_feedback2 DONE (i965, nv50, llvmpipe, softpipe) + GL_ARB_transform_feedback3 DONE (i965, nv50, llvmpipe, softpipe) GL 4.1, GLSL 4.10 --- all DONE: nvc0, r600, radeonsi - GL_ARB_ES2_compatibility DONE (i965, nv50, llvmpipe, softpipe) - GL_ARB_get_program_binary DONE (0 binary formats) - GL_ARB_separate_shader_objects DONE (all drivers) - GL_ARB_shader_precision DONE (all drivers that support GLSL 4.10) - GL_ARB_vertex_attrib_64bit DONE (llvmpipe, softpipe) - GL_ARB_viewport_array DONE (i965, nv50, llvmpipe, softpipe) + GL_ARB_ES2_compatibility DONE (i965, nv50, llvmpipe, softpipe) + GL_ARB_get_program_binary DONE (0 binary formats) + GL_ARB_separate_shader_objects DONE (all drivers) + GL_ARB_shader_precision DONE (all drivers that support GLSL 4.10) + GL_ARB_vertex_attrib_64bit DONE (llvmpipe, softpipe) + GL_ARB_viewport_array DONE (i965, nv50, llvmpipe, softpipe) GL 4.2, GLSL 4.20: - GL_ARB_texture_compression_bptc DONE (i965, nvc0, r600, radeonsi) - GL_ARB_compressed_texture_pixel_storage DONE (all drivers) - GL_ARB_shader_atomic_counters DONE (i965, nvc0) - GL_ARB_texture_storage DONE (all drivers) - GL_ARB_transform_feedback_instanced DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) - GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) - GL_ARB_shader_image_load_store DONE (i965) - GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30) - GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30) - GL_ARB_shading_language_packing DONE (all drivers) - GL_ARB_internalformat_query DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) - GL_ARB_map_buffer_alignment DONE (all drivers) + GL_ARB_texture_compression_bptc DONE (i965, nvc0, r600, radeonsi) + GL_ARB_compressed_texture_pixel_storage DONE (all drivers) + GL_ARB_shader_atomic_counters DONE (i965, nvc0) + GL_ARB_texture_storage DONE (all drivers) + GL_ARB_transform_feedback_instanced DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_shader_image_load_store DONE (i965) + GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30) + GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30) + GL_ARB_shading_language_packing DONE (all drivers) + GL_ARB_internalformat_query DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_map_buffer_alignment DONE (all drivers) GL 4.3, GLSL 4.30: - GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30) - GL_ARB_ES3_compatibility DONE (all drivers that support GLSL 3.30) - GL_ARB_clear_buffer_object DONE (all drivers) - GL_ARB_compute_shader DONE (i965) - GL_ARB_copy_image DONE (i965, nv50, nvc0, r600, radeonsi) - GL_KHR_debug DONE (all drivers) - GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL) - GL_ARB_fragment_layer_viewport DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe) - GL_ARB_framebuffer_no_attachments DONE (i965) - GL_ARB_internalformat_query2 DONE (i965) - GL_ARB_invalidate_subdata DONE (all drivers) - GL_ARB_multi_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe) - GL_ARB_program_interface_query DONE (all drivers) - GL_ARB_robust_buffer_access_behavior not started - GL_ARB_shader_image_size DONE (i965) - GL_ARB_shader_storage_buffer_object DONE (i965, nvc0) - GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) - GL_ARB_texture_buffer_range DONE (nv50, nvc0, i965, r600, radeonsi, llvmpipe) - GL_ARB_texture_query_levels DONE (all drivers that support GLSL 1.30) - GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample) - GL_ARB_texture_view DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) - GL_ARB_vertex_attrib_binding DONE (all drivers) + GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30) + GL_ARB_ES3_compatibility DONE (all drivers that support GLSL 3.30) + GL_ARB_clear_buffer_object DONE (all drivers) + GL_ARB_compute_shader DONE (i965) + GL_ARB_copy_image DONE (i965, nv50, nvc0, r600, radeonsi) + GL_KHR_debug DONE (all drivers) + GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL) + GL_ARB_fragment_layer_viewport DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe) + GL_ARB_framebuffer_no_attachments DONE (i965) + GL_ARB_internalformat_query2 DONE (i965) + GL_ARB_invalidate_subdata DONE (all drivers) + GL_ARB_multi_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_program_interface_query DONE (all drivers) + GL_ARB_robust_buffer_access_behavior not started + GL_ARB_shader_image_size DONE (i965) + GL_ARB_shader_storage_buffer_object DONE (i965, nvc0) + GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_texture_buffer_range DONE (nv50, nvc0, i965, r600, radeonsi, llvmpipe) + GL_ARB_texture_query_levels DONE (all drivers that support GLSL 1.30) + GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample) + GL_ARB_texture_view DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_vertex_attrib_binding DONE (all drivers) GL 4.4, GLSL 4.40: - GL_MAX_VERTEX_ATTRIB_STRIDE DONE (all drivers) - GL_ARB_buffer_storage DONE (i965, nv50, nvc0, r600, radeonsi) - GL_ARB_clear_texture DONE (i965, nv50, nvc0) - GL_ARB_enhanced_layouts in progress (Timothy) - - compile-time constant expressions DONE - - explicit byte offsets for blocks DONE - - forced alignment within blocks DONE - - specified vec4-slot component numbers in progress - - specified transform/feedback layout in progress - - input/output block locations DONE - GL_ARB_multi_bind DONE (all drivers) - GL_ARB_query_buffer_object DONE (nvc0) - GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) - GL_ARB_texture_stencil8 DONE (nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) - GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_MAX_VERTEX_ATTRIB_STRIDE DONE (all drivers) + GL_ARB_buffer_storage DONE (i965, nv50, nvc0, r600, radeonsi) + GL_ARB_clear_texture DONE (i965, nv50, nvc0) + GL_ARB_enhanced_layouts in progress (Timothy) + - compile-time constant expressions DONE + - explicit byte offsets for blocks DONE + - forced alignment within blocks DONE + - specified vec4-slot component numbers in progress + - specified transform/feedback layout in progress + - input/output block locations DONE + GL_ARB_multi_bind DONE (all drivers) + GL_ARB_query_buffer_object DONE (nvc0) + GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_texture_stencil8 DONE (nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) GL 4.5, GLSL 4.50: - GL_ARB_ES3_1_compatibility not started - GL_ARB_clip_control DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) - GL_ARB_conditional_render_inverted DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) - GL_ARB_cull_distance in progress (Tobias) - GL_ARB_derivative_control DONE (i965, nv50, nvc0, r600, radeonsi) - GL_ARB_direct_state_access DONE (all drivers) - GL_ARB_get_texture_sub_image DONE (all drivers) - GL_ARB_shader_texture_image_samples DONE (i965, nv50, nvc0, r600, radeonsi) - GL_ARB_texture_barrier DONE (i965, nv50, nvc0, r600, radeonsi) - GL_KHR_context_flush_control DONE (all - but needs GLX/EGL extension to be useful) - GL_KHR_robust_buffer_access_behavior not started - GL_KHR_robustness 90% done (the ARB variant) - GL_EXT_shader_integer_mix DONE (all drivers that support GLSL) + GL_ARB_ES3_1_compatibility not started + GL_ARB_clip_control DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_conditional_render_inverted DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_cull_distance in progress (Tobias) + GL_ARB_derivative_control DONE (i965, nv50, nvc0, r600, radeonsi) + GL_ARB_direct_state_access DONE (all drivers) + GL_ARB_get_texture_sub_image DONE (all drivers) + GL_ARB_shader_texture_image_samples DONE (i965, nv50, nvc0, r600, radeonsi) + GL_ARB_texture_barrier DONE (i965, nv50, nvc0, r600, radeonsi) + GL_KHR_context_flush_control DONE (all - but needs GLX/EGL extension to be useful) + GL_KHR_robust_buffer_access_behavior not started + GL_KHR_robustness 90% done (the ARB variant) + GL_EXT_shader_integer_mix DONE (all drivers that support GLSL) These are the extensions cherry-picked to make GLES 3.1 GLES3.1, GLSL ES 3.1 - GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30) - GL_ARB_compute_shader DONE (i965) - GL_ARB_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe) - GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL) - GL_ARB_framebuffer_no_attachments DONE (i965) - GL_ARB_program_interface_query DONE (all drivers) - GL_ARB_shader_atomic_counters DONE (i965, nvc0) - GL_ARB_shader_image_load_store DONE (i965) - GL_ARB_shader_image_size DONE (i965) - GL_ARB_shader_storage_buffer_object DONE (i965, nvc0) - GL_ARB_shading_language_packing DONE (all drivers) - GL_ARB_separate_shader_objects DONE (all drivers) - GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) - Multisample textures (GL_ARB_texture_multisample) DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) - GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample) - GL_ARB_vertex_attrib_binding DONE (all drivers) - GS5 Enhanced textureGather DONE (i965, nvc0, r600, radeonsi) - GS5 Packing/bitfield/conversion functions DONE (i965, nvc0, r600, radeonsi) - GL_EXT_shader_integer_mix DONE (all drivers that support GLSL) + GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30) + GL_ARB_compute_shader DONE (i965) + GL_ARB_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL) + GL_ARB_framebuffer_no_attachments DONE (i965) + GL_ARB_program_interface_query DONE (all drivers) + GL_ARB_shader_atomic_counters DONE (i965, nvc0) + GL_ARB_shader_image_load_store DONE (i965) + GL_ARB_shader_image_size DONE (i965) + GL_ARB_shader_storage_buffer_object DONE (i965, nvc0) + GL_ARB_shading_language_packing DONE (all drivers) + GL_ARB_separate_shader_objects DONE (all drivers) + GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + Multisample textures (GL_ARB_texture_multisample) DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample) + GL_ARB_vertex_attrib_binding DONE (all drivers) + GS5 Enhanced textureGather DONE (i965, nvc0, r600, radeonsi) + GS5 Packing/bitfield/conversion functions DONE (i965, nvc0, r600, radeonsi) + GL_EXT_shader_integer_mix DONE (all drivers that support GLSL) Additional functionality not covered above: - glMemoryBarrierByRegion DONE - glGetTexLevelParameter[fi]v - needs updates DONE + glMemoryBarrierByRegion DONE + glGetTexLevelParameter[fi]v - needs updates DONE glGetBooleani_v - restrict to GLES enums - gl_HelperInvocation support DONE (i965, nvc0, r600) + gl_HelperInvocation support DONE (i965, nvc0, r600) GLES3.2, GLSL ES 3.2 - GL_EXT_color_buffer_float DONE (all drivers) - GL_KHR_blend_equation_advanced not started - GL_KHR_debug DONE (all drivers) - GL_KHR_robustness 90% done (the ARB variant) - GL_KHR_texture_compression_astc_ldr DONE (i965/gen9+) - GL_OES_copy_image not started (based on GL_ARB_copy_image, which is done for some drivers) - GL_OES_draw_buffers_indexed not started - GL_OES_draw_elements_base_vertex DONE (all drivers) - GL_OES_geometry_shader started (Marta) - GL_OES_gpu_shader5 DONE (all drivers that support GL_ARB_gpu_shader5) - GL_OES_primitive_bounding box not started - GL_OES_sample_shading not started (based on parts of GL_ARB_sample_shading, which is done for some drivers) - GL_OES_sample_variables not started (based on parts of GL_ARB_sample_shading, which is done for some drivers) - GL_OES_shader_image_atomic DONE (all drivers that support GL_ARB_shader_image_load_store) - GL_OES_shader_io_blocks not started (based on parts of GLSL 1.50, which is done) - GL_OES_shader_multisample_interpolation not started (based on parts of GL_ARB_gpu_shader5, which is done) - GL_OES_tessellation_shader not started (based on GL_ARB_tessellation_shader, which is done for some drivers) - GL_OES_texture_border_clamp DONE (all drivers) - GL_OES_texture_buffer not started (based on GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_range, and GL_ARB_texture_buffer_object_rgb32 that are all done) - GL_OES_texture_cube_map_array not started (based on GL_ARB_texture_cube_map_array, which is done for all drivers) - GL_OES_texture_stencil8 DONE (all drivers that support GL_ARB_texture_stencil8) - GL_OES_texture_storage_multisample_2d_array DONE (all drivers that support GL_ARB_texture_multisample) + GL_EXT_color_buffer_float DONE (all drivers) + GL_KHR_blend_equation_advanced not started + GL_KHR_debug DONE (all drivers) + GL_KHR_robustness 90% done (the ARB variant) + GL_KHR_texture_compression_astc_ldr DONE (i965/gen9+) + GL_OES_copy_image not started (based on GL_ARB_copy_image, which is done for some drivers) + GL_OES_draw_buffers_indexed not started + GL_OES_draw_elements_base_vertex DONE (all drivers) + GL_OES_geometry_shader started (Marta) + GL_OES_gpu_shader5 DONE (all drivers that support GL_ARB_gpu_shader5) + GL_OES_primitive_bounding box not started + GL_OES_sample_shading not started (based on parts of GL_ARB_sample_shading, which is done for some drivers) + GL_OES_sample_variables not started (based on parts of GL_ARB_sample_shading, which is done for some drivers) + GL_OES_shader_image_atomic DONE (all drivers that support GL_ARB_shader_image_load_store) + GL_OES_shader_io_blocks not started (based on parts of GLSL 1.50, which is done) + GL_OES_shader_multisample_interpolation not started (based on parts of GL_ARB_gpu_shader5, which is done) + GL_OES_tessellation_shader not started (based on GL_ARB_tessellation_shader, which is done for some drivers) + GL_OES_texture_border_clamp DONE (all drivers) + GL_OES_texture_buffer not started (based on GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_range, and GL_ARB_texture_buffer_object_rgb32 that are all done) + GL_OES_texture_cube_map_array not started (based on GL_ARB_texture_cube_map_array, which is done for all drivers) + GL_OES_texture_stencil8 DONE (all drivers that support GL_ARB_texture_stencil8) + GL_OES_texture_storage_multisample_2d_array DONE (all drivers that support GL_ARB_texture_multisample) More info about these features and the work involved can be found at http://dri.freedesktop.org/wiki/MissingFunctionality |