diff options
author | Ian Romanick <[email protected]> | 2016-05-31 16:04:00 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2016-07-21 10:31:04 -0700 |
commit | 6bc54911939e75245d94aed3b40082587c3b74b4 (patch) | |
tree | 34fe0642ed5288d6da150b9f869c8581e337c237 /docs/GL3.txt | |
parent | d1fbd4cdb1bdb8041362a8e5f05833c43a39c9a6 (diff) |
docs: Add extensions not part of any GL or GL ES version
Based loosely on patches submitted ages ago by Thomas Helland.
v2: Add lots of missing data provided by Ilia. Fix sort order of
GL_ARB_sparse_texture extensions suggested by Ilia.
v3: Note that Dave Airlie has started work on GL_ARB_bindless_texture.
Signed-off-by: Ian Romanick <[email protected]>
Diffstat (limited to 'docs/GL3.txt')
-rw-r--r-- | docs/GL3.txt | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index 8abfd22466b..6053d94be28 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -275,5 +275,61 @@ GLES3.2, GLSL ES 3.2: GL_OES_texture_stencil8 DONE (all drivers that support GL_ARB_texture_stencil8) GL_OES_texture_storage_multisample_2d_array DONE (all drivers that support GL_ARB_texture_multisample) +Khronos, ARB, and OES extensions that are not part of any OpenGL or OpenGL ES version: + + GL_ARB_bindless_texture started (airlied) + GL_ARB_cl_event not started + GL_ARB_compute_variable_group_size not started + GL_ARB_ES3_2_compatibility not started + GL_ARB_fragment_shader_interlock not started + GL_ARB_gpu_shader_int64 started (airlied for core and Gallium, idr for i965) + GL_ARB_indirect_parameters DONE (nvc0) + GL_ARB_parallel_shader_compile not started, but Chia-I Wu did some related work in 2014 + GL_ARB_pipeline_statistics_query DONE (i965, nvc0, radeonsi, softpipe, swr) + GL_ARB_post_depth_coverage not started + GL_ARB_robustness_isolation not started + GL_ARB_sample_locations not started + GL_ARB_seamless_cubemap_per_texture DONE (i965, nvc0, radeonsi, r600, softpipe, swr) + GL_ARB_shader_atomic_counter_ops DONE (nvc0, radeonsi, softpipe) + GL_ARB_shader_ballot not started + GL_ARB_shader_clock DONE (i965/gen7+) + GL_ARB_shader_draw_parameters DONE (i965, nvc0) + GL_ARB_shader_group_vote DONE (nvc0) + GL_ARB_shader_stencil_export DONE (i965/gen9+, radeonsi, softpipe, llvmpipe, swr) + GL_ARB_shader_viewport_layer_array not started + GL_ARB_sparse_buffer not started + GL_ARB_sparse_texture not started + GL_ARB_sparse_texture2 not started + GL_ARB_sparse_texture_clamp not started + GL_ARB_texture_filter_minmax not started + GL_ARB_transform_feedback_overflow_query not started + GL_KHR_blend_equation_advanced_coherent not started + GL_KHR_no_error not started + GL_KHR_texture_compression_astc_hdr DONE (core only) + GL_KHR_texture_compression_astc_sliced_3d not started + GL_OES_depth_texture_cube_map DONE (all drivers that support GLSL 1.30+) + GL_OES_EGL_image DONE (all drivers) + GL_OES_EGL_image_external_essl3 not started + GL_OES_required_internalformat not started - GLES2 extension based on OpenGL ES 3.0 feature + GL_OES_surfaceless_context DONE (all drivers) + GL_OES_texture_compression_astc DONE (core only) + GL_OES_texture_float DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe) + GL_OES_texture_float_linear DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe) + GL_OES_texture_half_float DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe) + GL_OES_texture_half_float_linear DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe) + GL_OES_texture_view not started - based on GL_ARB_texture_view + GLX_ARB_context_flush_control not started + GLX_ARB_robustness_application_isolation not started + GLX_ARB_robustness_share_group_isolation not started + +The following extensions are not part of any OpenGL or OpenGL ES version, and +we DO NOT WANT implementations of these extensions for Mesa. + + GL_ARB_geometry_shader4 Superseded by GL 3.2 geometry shaders + GL_ARB_matrix_palette Superseded by GL_ARB_vertex_program + GL_ARB_shading_language_include Not interesting + GL_ARB_shadow_ambient Superseded by GL_ARB_fragment_program + GL_ARB_vertex_blend Superseded by GL_ARB_vertex_program + More info about these features and the work involved can be found at http://dri.freedesktop.org/wiki/MissingFunctionality |