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author | Chris Forbes <[email protected]> | 2012-11-22 16:23:24 +1300 |
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committer | Kenneth Graunke <[email protected]> | 2012-11-26 16:35:10 -0800 |
commit | 4a64efc01bef924d4b22d0878b1fef89e5e5bbac (patch) | |
tree | 7519313f703987bc5bf3070923123f129db64c12 /docs/GL3.txt | |
parent | 352ae51efd75602de99a9ddf7c494453c7d6cb1c (diff) |
i965: emit w/a for packed attribute formats in VS
Implements BGRA swizzle, sign recovery, and normalization
as required by ARB_vertex_type_10_10_10_2_rev.
V2: Ported to the new VS backend, since that's all that's left;
fixed normalization.
V3: Moved fixups out of the GLSL-only path, so it works for FF/VP too.
V4 (Kayden): Rework ES3 normalization, don't heap allocate registers;
tidy comments.
Signed-off-by: Chris Forbes <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'docs/GL3.txt')
0 files changed, 0 insertions, 0 deletions