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author | Chris Forbes <[email protected]> | 2014-07-13 10:04:25 +1200 |
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committer | Chris Forbes <[email protected]> | 2014-07-13 10:04:25 +1200 |
commit | 1e4068ca4539b405995a8a39e6245a188d9d61ac (patch) | |
tree | 69e2575bcc6788f18634a25f8e9f31ea59d07ced /docs/GL3.txt | |
parent | 9c0bddf73525677acaf2b136cf54375a6ac2c2b9 (diff) |
docs: Mark off ARB_gpu_shader5 interpolation functions for i965
Signed-off-by: Chris Forbes <[email protected]>
Diffstat (limited to 'docs/GL3.txt')
-rw-r--r-- | docs/GL3.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index 296e14cdf22..a2f438b409a 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -110,7 +110,7 @@ GL 4.0: - Geometry shader instancing DONE (i965, nvc0) - Geometry shader multiple streams DONE (i965, nvc0) - Enhanced per-sample shading DONE (i965) - - Interpolation functions started (Chris) + - Interpolation functions DONE (i965) - New overload resolution rules DONE GL_ARB_gpu_shader_fp64 started (Dave) GL_ARB_sample_shading DONE (i965, nv50, nvc0, radeonsi) |