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author | Ilia Mirkin <[email protected]> | 2014-04-26 12:38:31 -0400 |
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committer | Ilia Mirkin <[email protected]> | 2014-04-27 00:16:29 -0400 |
commit | e88644c1f2ab42515187062a64c70f6634dfa2fd (patch) | |
tree | 016049c5d43b5dc08894627157aff6054d95ed52 /docs/GL3.txt | |
parent | 7b2dd89041f458e90e65c4bf1edb9ff9580cbaee (diff) |
docs: mark off nv50/nvc0 for ARB_sample_shading, update relnotes
relnotes weren't updated this whole time, so I went through all the
GL3.txt changes and picked out the nouveau ones since 10.1.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'docs/GL3.txt')
-rw-r--r-- | docs/GL3.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index b8557bf4194..d8a8894c01a 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -113,7 +113,7 @@ GL 4.0: - Enhanced per-sample shading DONE - Interpolation functions started GL_ARB_gpu_shader_fp64 not started - GL_ARB_sample_shading DONE (i965) + GL_ARB_sample_shading DONE (i965, nv50, nvc0) GL_ARB_shader_subroutine not started GL_ARB_tessellation_shader not started GL_ARB_texture_buffer_object_rgb32 DONE (i965, nvc0, r600, radeonsi, softpipe) |