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authorMarek Olšák <[email protected]>2016-11-13 16:38:01 +0100
committerMarek Olšák <[email protected]>2016-11-15 20:22:28 +0100
commit31727300e177b11c2b2b267838b59b090cb605d0 (patch)
treefe8780aeade71541c70849edb18ce600977ee400 /configure.ac
parent5b8876609ec526cd407e86b50bf8587ddb5bbacd (diff)
util: import cache.c/h from glsl
It's not dependent on GLSL and it can be useful for shader caches that don't deal with GLSL. v2: address review comments v3: keep the other 3 lines in configure.ac Reviewed-by: Emil Velikov <[email protected]>
Diffstat (limited to 'configure.ac')
-rw-r--r--configure.ac1
1 files changed, 0 insertions, 1 deletions
diff --git a/configure.ac b/configure.ac
index 9d62b90cfb5..b89bf23801b 100644
--- a/configure.ac
+++ b/configure.ac
@@ -1361,7 +1361,6 @@ if test "x$with_sha1" = "x"; then
AC_MSG_ERROR([Cannot enable shader cache (no SHA-1 implementation found)])
fi
fi
-AM_CONDITIONAL([ENABLE_SHADER_CACHE], [test x$enable_shader_cache = xyes])
if test "x$enable_shader_cache" = "xyes"; then
AC_DEFINE([ENABLE_SHADER_CACHE], [1], [Enable shader cache])
fi