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author | Ian Romanick <[email protected]> | 2018-10-09 11:34:15 -0700 |
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committer | Ian Romanick <[email protected]> | 2018-11-15 14:27:26 -0800 |
commit | 9b9f3218dbad1079aec6ed90ef8aa1da39f5d6e3 (patch) | |
tree | b9d48a6ae973a5fc243a099b55e4fbf0207f44ec /configure.ac | |
parent | 538bca78e267b1c8cce41d5b4623fafd1e253d82 (diff) |
glsl: prevent qualifiers modification of predeclared variables
Section 3.7 (Identifiers) of the GLSL spec says:
However, as noted in the specification, there are some cases where
previously declared variables can be redeclared to change or add
some property, and predeclared "gl_" names are allowed to be
redeclared in a shader only for these specific purposes. More
generally, it is an error to redeclare a variable, including those
starting "gl_".
This patch should fix piglit tests:
clip-distance-redeclare-without-inout.frag
clip-distance-redeclare-without-inout.vert
However, this causes a regression in
clip-distance-out-values.shader_test. A fix for that test has been sent
to the piglit list for review:
https://patchwork.freedesktop.org/patch/255201/
As far as I understood following mailing thread:
https://lists.freedesktop.org/archives/piglit/2013-October/007935.html
looks like we have accepted to remove an ability to change qualifiers
but have not done it yet. Unless I missed something)
v2 (idr): Move 'earlier->data.mode != var->data.mode' test much earlier
in the function. Add special handling for gl_LastFragData.
Signed-off-by: Andrii Simiklit <[email protected]>
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'configure.ac')
0 files changed, 0 insertions, 0 deletions