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authorIan Romanick <[email protected]>2018-10-09 11:34:15 -0700
committerIan Romanick <[email protected]>2018-11-15 14:27:26 -0800
commit9b9f3218dbad1079aec6ed90ef8aa1da39f5d6e3 (patch)
treeb9d48a6ae973a5fc243a099b55e4fbf0207f44ec /configure.ac
parent538bca78e267b1c8cce41d5b4623fafd1e253d82 (diff)
glsl: prevent qualifiers modification of predeclared variables
Section 3.7 (Identifiers) of the GLSL spec says: However, as noted in the specification, there are some cases where previously declared variables can be redeclared to change or add some property, and predeclared "gl_" names are allowed to be redeclared in a shader only for these specific purposes. More generally, it is an error to redeclare a variable, including those starting "gl_". This patch should fix piglit tests: clip-distance-redeclare-without-inout.frag clip-distance-redeclare-without-inout.vert However, this causes a regression in clip-distance-out-values.shader_test. A fix for that test has been sent to the piglit list for review: https://patchwork.freedesktop.org/patch/255201/ As far as I understood following mailing thread: https://lists.freedesktop.org/archives/piglit/2013-October/007935.html looks like we have accepted to remove an ability to change qualifiers but have not done it yet. Unless I missed something) v2 (idr): Move 'earlier->data.mode != var->data.mode' test much earlier in the function. Add special handling for gl_LastFragData. Signed-off-by: Andrii Simiklit <[email protected]> Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
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