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author | Rob Clark <[email protected]> | 2018-01-29 14:53:13 -0500 |
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committer | Rob Clark <[email protected]> | 2018-02-10 14:54:58 -0500 |
commit | 268ab05484379a35a54c14de9c111a52d338b2fd (patch) | |
tree | a9295a4af7de41d2f5cc104dd893682c2232ed7f /configure.ac | |
parent | 4c15c53d91dff8ec0573421e234940c99f8a54cb (diff) |
freedreno/ir3: add experimental GCM pass
Generally seems to do worse on instruction count and register usage,
according to shader-db. But shader-db also doesn't do a very good job
of weighting loop bodies, so that might not be totally valid.
So add an env variable to enable GCM pass for easier experimentation.
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'configure.ac')
0 files changed, 0 insertions, 0 deletions