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authorJason Ekstrand <[email protected]>2016-03-28 15:25:47 -0700
committerJason Ekstrand <[email protected]>2016-04-08 15:57:28 -0700
commitb38a0d64ba2274c3d48b731e86a7bbb04fca81c8 (patch)
tree5a846198e328b12134bd8bd49e8cc78ca217a0c2 /configure.ac
parentdd6f7200466b06e13f7c9cd70710bc2c57433706 (diff)
anv/meta2d: Don't declare an array sampler in the fragment shader
With the new blit framework we aren't using array textures and, from talking with Nanley, we don't think it's going to be useful in the future either. Just get rid of it for now. Reviewed-by: Nanley Chery <[email protected]>
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