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authorSamuel Iglesias Gonsalvez <[email protected]>2014-07-02 09:38:43 +0200
committerJordan Justen <[email protected]>2014-07-03 10:34:12 -0700
commit7f0420700c473caee00a84596b22a600a7517b4d (patch)
tree57d803fa21bf74db6058e3ffa50b799d0d524d86 /configure.ac
parent986adb90573b1250ec348a210f3d315c8e48c76e (diff)
glsl: fix duplicated layout qualifier detection for GS
This patch fixes the duplicated layout qualifier detection for geometry shader's layout qualifiers. Also it makes the detection code more legible by defining allowed_duplicates_mask variable. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80778 Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
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