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authorKenneth Graunke <[email protected]>2014-01-20 23:06:30 -0800
committerKenneth Graunke <[email protected]>2014-02-19 15:42:02 -0800
commit01c42b2be64ec83c28230c1f8e1cbb2c5f5bd690 (patch)
treeef7a4501c9c5ac1b01ce7ebd67b5738046c459be /configure.ac
parent77c37ed74b8b9bd8407e68961d1b324bf13f7881 (diff)
i965: Add missing sample shading bits to Gen8's 3DSTATE_PS_EXTRA.
v2: Also set the "oMask Present to Render Target" bit, which is required for shaders that write oMask. Otherwise the hardware won't expect the extra data. v3: Add missing _NEW_MULTISAMPLE (caught by Eric). Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
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