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author | Samuel Pitoiset <[email protected]> | 2017-04-21 19:27:16 +0200 |
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committer | Samuel Pitoiset <[email protected]> | 2017-05-06 16:40:19 +0200 |
commit | 35c8e727a55d15485091eb9de279d8beb3abc55e (patch) | |
tree | 829e9f570108e196ed5174b99b67be0c1efd9fd9 /configure.ac | |
parent | efb668fb293e0cf8401e9a541c67615827974808 (diff) |
glsl: allow bindless samplers/images to be initialized
From section 4.1.7 of the ARB_bindless_texture spec:
"Samplers may be declared as shader inputs and outputs, as uniform
variables, as temporary variables, and as function parameters."
From section 4.1.X of the ARB_bindless_texture spec:
"Images may be declared as shader inputs and outputs, as uniform
variables, as temporary variables, and as function parameters."
v3: - add spec comment
- update the glsl error message
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'configure.ac')
0 files changed, 0 insertions, 0 deletions